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What is the Nintendo Wi-Fi Connection? Games designed to take advantage of Nintendo Wi-Fi Connection offer Internet play seamlessly integrated into the game. After selecting Nintendo Wi-Fi Connection in the game's menu, the device connects to the service. Simplicity and speed of starting a game appear to be Nintendo's focus. For example, in Mario Kart DS, players choose the online multiplayer option, then the player chooses to play with people at his/her skill level, play with friends, play with people in his/her region, or play with people around the world. Then the game immediately starts searching for available players. The user can also have a different game name for each game he or she plays online.
The Nintendo DS is an IEEE 802.11 device, and a player can access the service via any compatible wireless network. This includes public hotspots as well as personal 802.11b or 802.11g wireless routers, but does not yet include most public hotspots that use a captive portal. Entering the Nintendo Wi-Fi Connection setup allows players to configure access to three different networks. A connection can be automatically detected on some routers, especially those that are AOSS-compatible. A user can also manually enter network settings. The Nintendo DS supports WEP encryption but not WPA. In addition to the three connections, the Nintendo DS can connect through the Nintendo Wi-Fi USB Connector. Nintendo's USB connector supports Windows XP-based PCs only; however, some users have reported success with the Mac OS X. Broadband Internet access is not required, but as common courtesy is highly recommended to prevent network lag. | |||||||||