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Need for Speed Underground: Rivals
Hit the neon streets of Need for Speed Underground Rivals in pursuit of total ownership of the tuner racing scene. In this first-ever Need for Speed title for the PSP handheld entertainment system, customize and build the ultimate tuner on four rims then take it into the underground world of street racing. With tons of tuning options, a variety of game modes, and the circuit's most sought-after cars, Need for Speed Underground Rivals delivers an unrivalled tuner experience... in the palm of your hand.
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Price: $9.95
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Rengoku: Tower of Pergartory
Rengoku: The Tower of Purgatory is a stunning third-person action game that places players in a dark and distant future. Modeled in a compelling blend of Eastern and Western sci-fi/fantasy, Rengoku puts gamers in the role of a well-armed battle android that must fight its way to the pinnacle of a great tower to confront a mysterious foe. As players battle upward, they improve their android's skills, acquire new weapons and technologies. Players must strategically manage their resources to tackle the missions at hand and achieve long-term goals. Rengoku also features immense replay value thanks to the PSP handheld system's wireless technology. Gamers can trade equipment and materials or battle with up to three other players in the multiplayer mode. In the end, there can be only one master atop the Tower of Purgatory!
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Price: $9.95
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Rengoku 2: Stairway to H.E.A.V.E.N.
Despite its faults, the original Rengoku sold over 50,000 copies in Japan and roughly 100,000 units were shifted in North America. Building on the shaky foundations of the first game, Hudson returns to the well and draws out another 3D killing game filled with machines that's markedly improved.
With H.E.A.V.E.N., gamers visit another Tower where a mechanical warrior with bolt-on weaponry scales the floors and battles similarly mechanical enemies. The differences in overall visuals, animation quality, and control from the original Rengoku are substantial. Whereas the original felt very much like a first generation game with its awkward control and rough hewn graphics, the sequel is smooth with bright bold colors, eye candy special effects, and fluid running motion. If the two Rengoku games didn't share the Tower concept and bolt-on weaponry, Hudson could have just called this something else entirely. The protagonist roams around a level, locks-on to targets, and shoots them on the fly. Background objects are also interactive and may be damaged by gunfire. A vector-based map on the upper right corner of the screen keeps track of enemies and map layout.
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Price: $9.95
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